Difficulty
An operator sets the Titan difficulty with:
/daot titanDifficulty easy|medium|hard|hellWithout a level, the command tells you the current one. Medium is the default. The difficulty changes how the Titans grab and how hard their limbs are to cut, not their health, speed, or bites.
| What changes | Easy | Medium | Hard | Hell |
|---|---|---|---|---|
| Hand speed | ×0.55 | ×1 | ×1.3 | ×1.45 |
| Warning before a swipe | 1.15 s | 0.75 s | 0.6 s | 0.55 s |
| Chance to swipe when it can | 40% | 100% | 100% | 100% |
| Catch reach | ×0.8 | ×1 | ×1.25 | ×1.35 |
| Chance to catch you when you move fast | 25% | 40% | 60% | 75% |
| Time held before the mouth | 6 s | 5 s | 4 to 6 s | None |
| Cutting a limb | Easy | Easy | Harder, needs a charged slash | Hardest, needs a charged slash |
| Aims where you are going | No | No | No | Yes |
| Stomps on whoever is at its feet (14 damage) | No | No | No | Yes |
A charged slash: hold the attack button a moment, or slash fast while flying (speed counts as charge).
Other settings change the Titans themselves (speed, bites, and how many can spawn): see Settings.
