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Warhammer Titan

The Warhammer Titan fights with a hammer and crystal spikes. You ride it like any other Titan, but an empty crystal shell stays where you shifted, and your Titan cannot go more than 150 blocks from it.

  • 1

    Hammer Attack

    Slams the hammer into the ground (needs the hammer out).

    Cooldown 1.75 s

  • 2

    Ground Stomp

    Stomps the ground.

    Cooldown 1.25 s

  • 3

    Ground Smash

    Spins with the hammer until you press 3 again (needs the hammer out).

  • 4

    Piercing Thorns

    Crystal spikes from the ground.

    Cooldown 12 s

  • 5

    Spike Field

    A field of spikes.

    Cooldown 12 sStamina 300

  • 8

    Giant Spike

    One huge spike that impales.

    Cooldown 30 sStamina 500

  • 9

    Summon Hammer

    Takes the hammer out (5 seconds) or puts it away (3 seconds).

Keys 6 (Hardened Block) and 7 (Control Center) show an icon but do nothing yet.

  • Pure Titans hit by Piercing Thorns or the hammer spin die at once.
  • When it is defeated, the screen shows “Your titan has been defeated! Leaving will have consequences!”
  • It uses the Attack Titan’s health and stamina settings, and has no advancement.

Shifting, stamina, healing, and defeat work the same for every Titan: see the overview.